Parents of school-aged children often worry and wonder just how they are going to handle a new school year. They have to get used to a new classroom, a new teacher, and a whole new circle of friends. School-aged children also have to face new curriculum that they may know absolutely nothing about. Learning how to pronounce words and spell them is an important part of learning. Here is some great spelling curriculum and games that will help your youngster on the road to learning.
The Spelling Teacher’s Lesson-a-Day:
180 Reproducible Activities to Teach Spelling, Phonics, and Vocabulary
The Spelling Teacher’s Lesson-a-Day gives teachers 180 engaging and ready-to-use lessons-one for each day of the school year-that boost spelling skills in students grades 3-6. These lessons may be used as “sponge” or “hook” activities (five-minute lessons to start off each school day) or teachers may simply pick and choose activities from within the book for the occasional spelling lesson. Fry teaches spelling patterns by contrasting homophones (like-sounding words) to help students recognize these spelling patterns in more complex words. He also boosts students’ spelling skills by demystifying contractions, abbreviations, capitalization, silent letters, suffixes and prefixes, and more.
Bananagrams
The Anagram game that will drive you bananas. The award-winning word game that needs no pencil, paper, or board. Fast and fun. Players race against each other to build crossword grids and use all their letter tiles first. Great for travel.
Daily Word Ladders
Kids climb to new heights in reading and writing with these engaging, reproducible word building games! Kids read clues on each rung, then change and rearrange letters to create words until they reach the top. All the while, they’re boosting decoding and spelling skills, broadening vocabulary, and becoming better, more fluent readers. For use with Grades 4-6.
Super Why ABC Letter Game
Bob Moog and Cris Lehman founded University Games in 1985. The company has added many divisions and broadened our scope lot since then, but the University Games’ products remain true to the standards set more than 24 years ago. Our games are easy to learn. Start playing in five minutes. Our games keep all players involved, even when it’s not their turn. Our games are different every time you play. Our games combine luck and skill, so every player has chance to win. Our games make learning fun. Creative gameplay and quality components are our standard, but that’s not all we offer. From prestigious educational licenses like Brain Quest and Eric Carle to exciting entertainment licenses with Big Brain Academy Nintendo Software, LEGO construction toys, the Worst-Case Scenario book series and Anti-Monopoly, we’ve got original ways to have fun. So spend time with us and you can have great time with the family, get to know the neighbors or even learn how to read. Players take on the powers of the Super WHY. team in this new game based on key reading skills such as alphabet recognition, rhyming, spelling and basic reading. The winner is the first to join each of the four characters and reach finish. TV show nominated for an Emmy in 2008 #3 Rated Preschool Program for children -5.
Painless Spelling
Titles in Barron’s extensive Painless Series cover a wide range of subjects as they are taught on middle school and high school levels. These books are written for students who find the subjects unusually difficult and confusing–or in many cases, just plain boring. Barron’s Painless Series authors’ main goal is to clear up students’ confusion and perk up their interest by emphasizing the intriguing and often exciting ways in which they can put each subject to practical use. Most of these books take a light-hearted approach to their subjects, often employing humor, and always presenting fun-learning exercises that include puzzles, games, and challenging “Brain Tickler” problems to solve. American English sound and letter patterns, homophones, prefixes and suffixes, and more are all presented with fun-to-solve “Brain Ticklers” to self-test students’ learning progress.
The Learning Journey Match It! Games
The Match It series features a wide range of award-winning educational titles. Each product in the series features a set of self-correcting puzzle pairs that introduce children to a specific educational topic or skill. The brightly illustrated puzzle cards engage children in the learning process in an entertaining way. Match It Spelling includes 10 three piece and 10 four piece self-correcting puzzle sets. Ages 4+ years.
Spelling Workout
With Spelling Workout, every child can become a successful speller in no time. This high-interest program offers an easy-to-implement step-by-step approach to spelling success.
Spelling Workout has all the components you need to go from simple sound-letter relationships to more complex spelling patterns. Your child will learn spelling skills based on phonics through unique, cross-curricular reading passages, practice, and high-interest writing activities. Packed with flexible lessons, motivating activities, including fun riddles and puzzles, this dynamic program promotes spelling success!
You can use Spelling Workout together with MCP “Plaid” Phonics to provide your child with a complete phonics and spelling curriculum.
Spelling Accelerator 2nd Edition
Fun. f-u-n. fun! Mrs. flinkster’s spelling accelerator makes learning to spell easy and exciting. quickly create custom lists based on the words your child is learning in school. the program automatically inserts the list into six engaging games that feature colorful graphics and use different teaching styles, such as reading and listening, in order to help kids retain the correct spelling of words more easily. a spelling test gives kids the opportunity practice what they learned and prepare for upcoming school quizzes.
All About Spelling
Level 1 in the All About Spelling series brings together the three pathways to learning-auditory (hearing), visual (seeing), and kinesthetic (touching). This multisensory approach, combined with a built-in review system and reinforcement activities, ensures that students retain what they learn and understand how to apply it in practical situations. In a practical, hands-on way, your student will learn: How to say and write the first 32 phonograms How to segment words into their individual sounds Short and long vowel sounds How to identify and count syllables in a word How to choose between c and k at the beginning of a word When to double f, l, and s How to spell /k/ at the end of a word How to form plural words by adding s or es Compound words Open and closed syllable types and more! Features are arranged in three easy-to-follow sections: Review: The Review section provides continual review of phonograms, spelling words, and important concepts so your student can advance confidently from one lesson to the next without the frustration of having to re-learn previous material. All About Spelling doesn’t “teach it and forget it.” New Teaching: The step-by-step lesson plans lay out new material clearly and concisely and save you valuable time. You don’t need a degree in education or hours of planning every night to teach All About Spelling-all the work has been done for you. Reinforcement: The important Reinforcement section gives your student the opportunity to apply what he has learned and to use that knowledge in practical situations. By the end of Level 1, your student will be able to write phrases such as: the pink pig camp in tents sad songs a stiff neck big clamshell quick snack The 24 steps of Level 1 progress in a logical, sequential order. Through direct instruction, students learn exactly what they need to know in order to spell well.
Boggle Junior Game
This preschool ABC learning game grows with each child. Match letter cubes to picture/word cards in 2 multi-level games. Games introduce letter and word recognition, matching, spelling and memory. This first game for preschoolers grows with your child by introducing the ABCs with different ways to play. Match letter cubes to picture/word cards in 2 multi-level games. Games introduce letter and word recognition, matching, spelling and memory. For 1-2 players. Recommended for ages 3 and up.
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